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[Multimedia DevelopGrabBitmaps

Description: In computer vision, one usually needs access to video frames as they are streamed in order to analyze or process them in some way. This code-pack shows how to obtain a single bitmap from a video stream using Microsoft Directshow.
Platform: | Size: 68608 | Author: 王刚 | Hits:

[Embeded-SCM Developbmp2hex

Description: 以一种4级灰度的液晶为例,介绍了如何将BMP文件转换为液晶显示的16进制文件。-in a four grayscale LCD as an example, how to convert a BMP file LCD band of 16 documents.
Platform: | Size: 183296 | Author: 林飞 | Hits:

[Dialog_Windowjtdlg4.19

Description: 在EVC环境下编写的用摄像头拍照的窗口程序,驱动程序没有加入,用模拟图片实现了位图的读取和jpg图片的存储和相关文字信息的存储,调用了Libjpeg库-environment prepared by the photo camera with a window programs, drivers have not. Simulated images achieved the bitmap read and jpg photo storage and related storage of textual information, call the library Libjpeg
Platform: | Size: 3592192 | Author: 潘涛 | Hits:

[Picture ViewerBitmapZoomDemo

Description: 一个小程序,可用来对图像放大缩小。是我在做一个图像处理项目时的第一个入门程序-a small program can be used to image zooming. Yes, I do an item image processing of an entry procedures
Platform: | Size: 90112 | Author: 张凤霞 | Hits:

[OpenGL programBitmap_Fon1932889152005

Description: This is a demo of a bitmap font that uses OpenGL and is written in C++. It requires the gd library from boutell.com. There s a demo at http://www.coolgroups.com/font/. -This is a demo of a bitmap font that uses OpenGL and is written in C++. It requires the gd library from boutell.com. There s a demo at http://www.coolgroups.com/font/.
Platform: | Size: 38912 | Author: WMX | Hits:

[GUI Develop设置并叠加透明图片

Description: 这个程序介绍了如何绘制透明的位图,上层的位图一共有8个透明部分,通过他们可以清楚的观察下面的图片-the process of mapping how transparent bitmap, an upper bitmap a total of eight transparent, and through them we can clearly observe the following picture
Platform: | Size: 2183168 | Author: dy | Hits:

[ComboBox20050811005829349

Description: This package differ from other package from the point of view that it support small or large icon. Text or no text and 16 or 256 colors. You can use icon or bitmap to create the toolbar. It is using the explorer toolbar, so you need at least explorer 3. It s easy and nice to use. 扩展的多尺寸多颜色的工具栏 这个包与其它的包不同的是他支持小的或大的图标。文本框或者非文本框,16或者256样式色彩。你可以使用图标或位图来创建工具栏。 现在用到了浏览器工具栏,因此你至少需要浏览器版本3。你可以方便简单的应用它。 -This package differ from other package from the point of view that it support small or large icon. Text or no text and 16 or 256 colors. You can use icon or bitmap to create the toolbar. It is using the explorer toolbar, so you explorer need at least three. It s nice and easy to use. Extended multi-size multi-color toolbar this package with other packages different is that he supports small or large icons. Textboxes or non-text box, type 16 or 256 colors. You can use the icon or bitmap to create toolbar. Now use a browser toolbar, so you need at least three versions of the browser. You can easily use it simple.
Platform: | Size: 1060864 | Author: 韩韩 | Hits:

[GDI-Bitmap从BMP文件中装入位图并显示(6KB)

Description: 从BMP文件中装入位图并显示 the bmp file has four sections. the first is bitmapfileheader. this contains the bitmap file signature, the size of the bitmap and the offset to the array of bits that define the bitmap image. the next section is the bitmapinfoheader. this contains information such as the height and widht of the bitmap and the number of colors used. this section is followed by the color table. the color table contains two or more rgbquad structures the final section is the actual bits that define the bitmap image. by the way, the bmp file holds a device independent bitmap and sometimes the extension used is dib. the steps outlined below is valid for both windows 95 and windows nt. on windows 95, you can also use the loadimage() function to load a bitmap from a file. although windows nt also supports this function, it does not support the lr_loadfromfile flag. -from BMP file loaded bitmap and show the bmp file has four sections. The first is bitmapfileheader. This contains the bitmap file signature, the size of the bitmap and the offset to the array of bits that define the bitmap image. The next section is the bitmapinfoheader. this contains information such as the height and widht of the bitmap and the number of colors used. this section is followed by the color table. the color table contains two or more structures rgbquad the final section is the actual bits that define the bitmap image. by the way, the bmp file holds a device independent bitmap and sometimes the extension used is Freehand. the steps outlined below is valid for both Windows 95 and Windows NT. on Windows 95, you can also use the loadimage () function to load a bitmap from a fil
Platform: | Size: 7168 | Author: 刘永平 | Hits:

[GUI Develop动画状态栏

Description: 一个在。net平台上用VC++,mfc开发的界面示例程序,在标题栏上含有动画图标,对mfc初学者一定有帮助-A. net platform using VC++, mfc sample interface development process, in the title bar contains animated icon of mfc will certainly be helpful for beginners
Platform: | Size: 3930112 | Author: 万林涛 | Hits:

[Windows Develop旋转图像

Description: 旋转图像 如果你的应用程序仅工作在Windows NT下,那么你可以通过API函数旋转你的位图。 你或者使用world transformation和BitBlt()或者使用PlgBlt()旋转位图。一个 使用第一种方法的函数显示在下面。-rotating images if your applications only work on Windows NT, then you can use your API function rotating bitmap. You or the use of world transformation and BitBlt () or use Plg Blt () rotating bitmap. A first method is a function shown below.
Platform: | Size: 2048 | Author: | Hits:

[Special Effects彩色图到灰度图的转换的源程序

Description: 彩色图到灰度图的转换的源程序!实现了彩色图到灰度图的转换,注意其中真彩图和调色板位图处理时的差别。-color to grayscale conversion of the source! To achieve a color map of the grayscale conversion, which really pay attention to the palette color pictures and bitmap handling differences.
Platform: | Size: 2048 | Author: 王海洋 | Hits:

[Graph Recognize200561555616250020000

Description: 车牌识别系统 需要注意的地方: 使用VC++6.0做开发工具, 采用简单的SDI框架结构 ,一次处理一幅位图(有兴趣的可以作成MDI) 1)位图信息的数据是从左下往右下为一行,一行一行往上排的。 2)每行像素应该是4的倍数,不足的地方用空点补齐,读的时候注意跳过冗余点。 3)主要数据都存在Doc里面,BMP的主要数据存在一个由ImgData指向的BYTE型的内存空间(根据位图的大小,动态分配的)。 4)数据读进来以后,注意向内存中贴图,以保证刷新的效率。 5)程序执行流程 应用程序生成--》打开--》CDipView的OnFileOpen 函数--》 调用CDipDoc的FileOpen 函数--》并使用myDoc->UpdateAllViews(NULL) 刷新 自动调用CDipView的OnPaint函数--》调用CDipView的OnDraw函数----一个像素点一个像素点的画 //+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 比较重要的地方 读BMP文件,只能打开256色 (可以是灰度) 显示和内存贴图技术 关于调色板: 调色板实际上是一个数组,4个BYTE 分别是 B,G,R,和 Reserved 每一个像素点都有一个相应的数组。-LPR system needs to the attention of the local : VC 6.0 do use development tools, SDI simple frame structure, handling a bitmap (interested can make MDI) 1) bitmap data is the information from the right and the left for his , and his party up his platoon. 2) pixels per line should be in multiples of four, the inadequacies of the points are filled with empty, Reading, the point to skip redundant. 3) key data exists inside Doc. BMP key data on the existence of a ImgData BYTE directly to the type of memory space (according to the Bitmap a small, dynamic allocation). 4) Data Reading come after, pay attention to the memory mapping, in order to ensure high efficiency. 5) implementation of procedures for application generation process-- "Open--" the OnFileOpe CDipView n Functions-- &
Platform: | Size: 233472 | Author: yanglin | Hits:

[Picture ViewerReadShowbmp

Description: 本程序功能是从指定路径下读入一幅位图,并将其显示到屏幕。对很多程序员来说,读写图像很简单,但对初学者来说却不好入手。由于我也要做图像处理相关的课题,参考了好多资料后写了这个程序,现在也来跟大家分享这一小小成果,希望能给初学者提供些参考。-the functions of the program is designated trails Reading into a bitmap, and its display screen. For many programmers, the image is very simple to read and write, but the newcomer has bad start. Because I have to do image processing related issues, a reference was made after a lot of information on this procedure, now to share with you the results of this small, in hopes of giving beginners to provide more information.
Platform: | Size: 13312 | Author: 卢在盛 | Hits:

[GDI-Bitmapbitmap_cac

Description: 计算了图像的位图信息,提供了两副位图的像素差-calculated by the bitmap image information, provide a 2 pixel bitmap poor
Platform: | Size: 116736 | Author: 朱卫华 | Hits:

[GDI-BitmapCBmpProc

Description: 位图处理类及示例,实现了位图文件的读取、显示、保存等功能,可以作为位图处理的类加入工程-Bitmap class examples and achieve a bitmap file read, display, preservation of function, as bitmap join the class works
Platform: | Size: 2147328 | Author: 王小锭 | Hits:

[GDI-Bitmapbmpsource

Description: This BmpLib.h is a small library of functions written in C++ for Turbo C++ 3.0 and Borland C/C++ 3.1 Compilers that allow you to load a Monochrome or 16 color Bitmap in your programs or you can save your screen image as a Monochrome or 16 color Bitmap.-This a small library of functio ns written in C for Turbo C 3.0 and Borland C/C 3.1 Compilers that allow you to load a Monochrome or color Bitmap 16 in your programs or you can save y our screen image as a Monochrome or 16 color Bitm ap.
Platform: | Size: 5120 | Author: 王小锭 | Hits:

[GDI-BitmapBMPViewer22

Description: 基于MFC的文档/视图结构的编程,本程序的编程思想是,将BMP位图作为一个资源嵌入进本程序中,而且可以加载多个资源位图,这样在程序中就会有多个图像资源ID,只要在程序中改动一下ID,就可以将这个ID指示的位图显示出来了,本程序只显示BMP图像,-based MFC Document/View structure of the program, the process of programming ideas, will BMP as a bitmap resources embedded into the process, but also a number of resources can be loaded bitmap, in this process there will be a number of image resource ID, as long as the procedures you change ID, it can be indicative of the ID bitmap displayed, the program showed only BMP images,
Platform: | Size: 2120704 | Author: 大海 | Hits:

[GDI-BitmapVC_Gdi+_Gruide

Description: 一个根据MSDN整理的GDI+简明教程,看过后就对GDI+有全局把握了。-a collation of GDI+ Concise Guide to read right after the GDI+ has a grasp of the overall situation.
Platform: | Size: 695296 | Author: Leon | Hits:

[OpenGL programminimalScreenSaver

Description: This class loads a texture file and prepares it to be used in OpenGL. It can open a bitmap or a targa file. The min filter is set to mipmap b/c they look better and the performance cost on modern video cards in negligible. -This class loads a file and prepare texture s it to be used in OpenGL. It can open a bitmap or a t arga file. The min filter is set to mipmap b/c the y look better and the performance cost on modern video cards in negligible.
Platform: | Size: 2255872 | Author: werwerwer | Hits:

[GDI-BitmapOOP&Win32

Description: SDK編寫多個圖像在視窗移動: 每按下enter鍵,多出一副圖象隨機踫撞運動。 按下任意一幅圖像(左鍵),提示出圖像名稱。 按右鍵,所有圖片都向鼠標點擊出移動,鬆開,則恢復之前的運動狀態。-SDK to prepare multiple images in the Windows Mobile: Each press enter key, an image more random collision sport. Press any image (left), suggesting that the image name. Right-click, all the pictures to the mouse to click a move, let go, then resume the previous state of motion.
Platform: | Size: 1389568 | Author: Soke | Hits:
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